Quest Catalog¶
Diplomacy deals are jobs a faction offers in exchange for items and standing. This page describes their structure rather than listing every deal — each faction's specific offers rotate on its Diplomacy row.
Deal types¶
Every deal asks for one of these:
- Supply — deliver items (ores, food, building blocks, Tensura materials).
- Build — get a building to a target level in your colony.
- Population — reach a citizen count.
- Happiness — reach an average happiness.
- Lend — send citizens with a given skill to work for the faction; they return trained.
Tiers and progression¶
Each faction has a catalogue of deals gated by your standing tier, forming a progression:
- Neutral deals — basic tasks, modest rewards.
- Friendly deals — larger tasks, better rewards.
- Allied deals — the hardest tasks, the richest rewards (including the faction's signature skill on its top deal).
You're always offered a few eligible deals at a time, weighted toward your current tier (higher-tier deals appear more often once you qualify, but lower-tier ones still surface occasionally). You can reroll the current offers for a few high magic crystals.
Rewards¶
Deal rewards are themed to the faction and useful to a colony: building materials, food, ores, diamonds, and Tensura materials (magisteel, magic crystals, magic stone) that feed the mod's own crafting (barrier fuel, storage and Covenant recipes). Magic faction deals can also reward spell tomes; war factions reward battlewill manuals. Each faction's hardest deal grants a signature Tensura skill (the same skill you'd get by conquering that faction).
Milestones¶
- Alliance Pact — a milestone deal offered once your standing is high; completing it raises the relationship to Alliance.
- Covenant milestone — a unique deal that unlocks at the Covenant standing threshold; completing it forms the Covenant and grants the faction's unique reward (see Diplomacy for examples).
Who offers what¶
- Eight factions (Dwargon, Tempest, the Jura Alliance, Luminous, Falmuth, Milim, Carrion, Clayman) have full catalogues of around ten deals each, leading up to a Covenant.
- Three aloof factions (Leon, Shizu, Otherworlders) offer small sets — enough to reach Alliance, but no Covenant.
Each faction's deals reflect its character — Dwargon asks for ore and forge work, the Holy bloc sets hard demands, the Jura Alliance values learning and community, and so on. The Factions reference summarises each one's theme.