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Harvest Festival

Tensura's demon-lord Harvest Festival is an existing event this mod builds on. When the festival is held, it grants a one-time, colony-wide work-skill boost to your citizens, plus an EP gift to your colony-working monsters.

What It Does

Citizen skill boost (once per colony). Each citizen gains a permanent boost to its top work skills, ranked by the citizen's Tensura EP:

Citizen's EP rank Boost
Tier 1 (highest EP) +4 to its top 3 skills
Tier 2 +3 to its top 3 skills
Tier 3 +2 to its top 3 skills
Tier 4 +1 to its top 3 skills
Untiered / ordinary colonists (EP 0) +1 to its single top skill

This boost is applied once per colony. It raises productivity and can push skills past the normal cap. A prestige (race) reset cleanly removes it.

EP gift. Each colony-working monster receives a one-time EP gift, at the first festival it's present for and never again — so a monster that joins later still earns its gift at the next festival. (A prestige reset clears this, letting it be earned again.)

Your Subordinates During The Festival

When the festival starts, every subordinate within 30 blocks stops what it is doing and guards you until you awaken. A subordinate on Patrol Colony Outskirts pauses its patrol for the festival and goes back to patrolling when it ends. Subordinates further away are not affected.

Your subordinates cannot hurt your own colony's citizens or visitors — not with melee, skills, haki, or arrows — so a fight beside the tavern is safe for the people in it. This applies at all times, not just during the festival.

How To Run It

Hold Tensura's Harvest Festival / awakening event and the colony boost applies.

For testing, /festival run (operator) triggers it directly on your colony.